AI Insights · Timothy · July 2022
Top 5 3D Anime Games on Android in the UK: Q2 2022
Discover the performance trends of the top 5 3D anime games on Android in the UK for Q2 2022, including their weekly downloads, revenue, and active users.
In Q2 2022, the top 5 3D anime games on Android in the United Kingdom showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared:
Ni no Kuni: Cross Worlds
Released in late May, the game saw an initial surge in weekly downloads, peaking at around 66K in its launch week. However, downloads dropped significantly to under 700 by the end of June. Weekly revenue, on the other hand, increased steadily, reaching approximately $177K in mid-June before settling at about $126K towards the month's end. Active users also saw a decline, starting at over 50K and decreasing to nearly 5.9K by the end of June.
Genshin Impact
This popular title showed a fluctuating revenue trend. After a dip to around $21.5K in late May, it rebounded to approximately $74K by the end of the month, eventually stabilizing around $38.3K by the end of June. Weekly downloads remained relatively stable, averaging around 3K to 4K. Active users also maintained consistency, hovering between 28K and 36K throughout the quarter.
Yu-Gi-Oh! Master Duel
Revenue for this game declined steadily from $4.2K in late March to about $2.2K by the end of June. Weekly downloads mirrored this trend, starting at 3.2K and falling to approximately 1.1K. Active users also decreased from around 10.6K in late March to about 6.5K by the end of June.
DRAGON BALL LEGENDS
This game experienced significant fluctuations in revenue, peaking at about $98.5K in late May before stabilizing at roughly $60.4K by the end of June. Weekly downloads showed a similar pattern, rising to nearly 4K in late May and then settling at around 2.7K. Active users increased from about 28K in late March to over 48K by the end of June, with a peak of approximately 53.2K in early June.
Pokémon Masters EX
The game's revenue saw a notable increase in late May, reaching around $21.7K before declining to about $6.8K by the end of June. Weekly downloads followed a consistent pattern, averaging around 1.2K to 2.5K. Active users remained fairly stable, ranging between 15.6K and 17.7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.